Computer Science (Games Programming) BSc(Hons)
Facts about this course
| Year of entry | 2010 |
|---|---|
| Type | BSc(Hons) |
| Modules | Module Listing |
| UCAS |
G625
3 years
full-time
G611 4 years full-time with professional placement G624 4/5 years full-time with foundation year / professional placement |
About this course
Why choose this course?
This pathway of our computer science programme enables you to study a broad computing degree with a specialism in computer games in the second year.
The course is designed for future computer scientists who wish to learn about the development of computer games from a technical (rather than artistic) angle. Having an enthusiasm for playing computer games is a good start but you will also need to want to find out about what is involved in actually coding and creating a game.
What will you study?
The core of this degree is computer science: networking, system analysis and design and databases. This is complemented by the specialist games modules which will equip you with the knowledge to enhance your technical programming skills in areas such as graphics, animation, artificial intelligence, audio and games programming and development. The course includes the Faculty’s shared first year, which means it’s possible to change course once you’ve found what really suits you.
Read about our new games lab, which includes the latest Sony and Microsoft software as well as high-tech equipment such as PSPs and large screens.
Module listing
Please note that this is an indicative list of modules and is not intended as a definitive list. Those listed here may also be a mixture of core and optional modules.
Year 1
- Introduction to Computer Games
- Programming Essentials
- Systems Analysis and Design 1
- Technology and Change
- Programming Applications
- Information and Communication Technology
- Business Organisation and Practice
- Group Design Workshop 1
Year 2
- Information and Project Management
- Systems Analysis and Design 2
- Database Systems
- Advanced Programming Concepts
- Design Workshop 2
- Operating Systems and Networking
- Strategy and Intelligent Games
- Computer Games Development
Year 3
- Advanced Games Programming
- Games Production
- Option modules (eg Mobile Technology; Computer Graphics, Image Processing; Virtual Reality)



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