User Experience Design MA
Facts about this course
| Qualification | PgDip/MA (subject to validation) |
|---|---|
| Duration | Full time: 1 year Part time: 2-3 years |
| Attendance | Mixed, including block and day/evening sessions. |
| Assessment | Essays, presentations, research dissertations, interaction designs, user interfaces. |
| Course structure |
|
Choose Kingston's User Experience Design MA
This programme runs as part of a suite of six courses available from Digital Media Kingston: MA/MSc User Experience Design, MA/MSc Games Development and MA/MSc 3D Computer Generated Imagery.
This new suite of courses are twinned across the arts and sciences to prepare you for employment in the digital media industry where teams of specialists work together to develop and author innovative digital media projects.
The courses have been specifically designed to utilise the best digital media expertise and resources from across the four faculties of Art, Design and Architecture (FADA), Art and Social Sciences (FASS), Computing, Information Systems and Mathematics (CISM) and Science (SCi). They have been developed in consultation with our industry panel which includes representatives from Sony Computer Entertainment Europe, DreamWorks and Samsung Design Europe.
The emphasis on project and team work provides an industry-focused learning experience where you can hone your own specialist skills in a professional context. Work placements, real projects, internships and an industry mentoring scheme mean these courses will arm you for entry into the fast-growing and highly competitive digital media arena.
What will you study?
In the introductory part of the course, common across all DMI courses, you will work with other students from diverse academic, creative and technical backgrounds to experience the commonalities in professional digital media practice.
The second part of the course looks at the core skills behind user-centred development, focusing on the analysis and design of multimodal, multimedia user interfaces that are easy to use and support compelling user experiences, and discover a range of relevant user theories (psychological, social etc.) and their relevance to experience design.
The specialist modules focus on developing and contributing to projects in collaboration with other students from across the full DMi suite. The optional modules include a design project, usability engineering or principles for game design.
For your final project, you will take a professional role (e.g. user interface designer, user experience designer, information architect etc.) in a team with other students to produce a professional piece of work.
Course structure
Please note that this is an indicative list of modules and is not intended as a definitive list.
The full MSc consists of six core modules (two common to Digital Media Institute courses, and four common to Interaction Design), two option modules and a research project.
Core modules
- Digital Interdisciplinary Practice
- Digital Content Production Processes
- User Factors
- Experience Design 1
- Experience Design 2
- Usability Engineering
Option modules
- Design Research Project
- Games Design
- Live Project
- Research Methods
Related courses
Staff from four faculties teach on this course. Find out more...
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