Product & Furniture Design MA

Why choose this course?

You may specialise in either product or furniture design. A hands-on approach incorporates research techniques, collaboration and group working, developing finished objects intended for craft, industrial production or conceptual prototype.

The course is studio and project-based. You will practise interdisciplinary methods of working, often collaborating with postgraduates from other courses. Activities may include specialist lectures, workshop inductions, group and personal tutorials, seminars and symposiums. In your final project, you will be able to develop your own interests and agenda. Your work will culminate in an exhibition, attended by design professionals and press.

Check out what we are up to on our MA Product Furniture Design Instagram.

Mode Duration Attendance Start date
Full time 1 year 2 days a week September 2024
Full time 2 years including professional placement 2 days a week, plus placement year September 2024
Part time 2 years Contact the course leader for details September 2024
Location Kingston School of Art, Knights Park

Reasons to choose Kingston University

  • This course is open to designers from varied backgrounds who want to redefine design and making.
  • You can experiment with low and high-tech materials and processes in our workshops.
  • You will be supported by expert tutors, professional designers and specialist practitioners.

The Art School Experience

As part of Kingston School of Art, students on this course benefit from joining a creative community where collaborative working and critical practice are encouraged.

Our workshops and studios are open to all disciplines, enabling students and staff to work together, share ideas and explore multi-disciplinary making.

Two students collaborate on a design project.

What you will study

The course offers a hands-on approach to design, encompassing research techniques, collaboration, learning through making and developing finished objects intended for craft, industrial production or conceptual prototype. You'll work in the studio and workshops on specific projects reflective of the modules comprising the course. Activities can include specialist lectures, workshop inductions, group and personal tutorials, seminars and symposiums.

You'll need to be self-directed, reflective and practical in your approach, with direction and purpose.


This course is part of the Design School's postgraduate programme. The structure, shared with students from other design courses, enables you to explore your individual specialist interests within an integrative learning environment that provides an understanding of the value and role of interdisciplinary methods and ways of working. The influences and impact of thinking from other related design subjects on your own specialist study is an important aspect of the identity and the community of interdisciplinary practice at masters level in the Design School.

This structure is designed to help progress and develop your independent learning, encouraging you to construct and explore projects concerned with areas of particular personal interests. The overarching course philosophy, based upon an emphasis on research, methodology and design thinking, allows individual and personal concerns to be explored through focused study in product and furniture design.

Modules

Optional placement year

The two shared modules of the Design School's postgraduate framework both commence with a symposium, in which high-profile external speakers present their work and contribute to a debate on a topic of relevance to all courses in the Framework.

Core modules

Designing Research

30 credits

The aim of the module is to give you an understanding of the design research tools and methods that are available to you, to inform and support the development of your practical study, and to provide the basis of your further study on your course. Practical research methods are explored, with an emphasis on the development of creative and evidence-based approaches to experimentation, and critical reflection on practical design work.

Creative Futures

30 credits

This module is based on the assumption that the best jobs/careers in the creative industries do not exist – they are invented from individual creative ambitions. The module explores how this can be approached in practical terms. The programme of study encourages you to develop a personal and critical approach to your future career, and how this can inform the development of your individual major project for the Major Project.

Creative Practice 1: Design Thinking & Making

30 credits

This module provides a dedicated product and furniture design study opportunity. It occurs in Teaching Block 1. Students are offered a number of optional and compulsory briefs engaging both practical and theoretical design faculties.

Briefs are open to individual interpretation, designed to promote creative independence and establish the benchmark of Level 7 critical expectation at the outset of the student experience. 

The briefs encourage engagement with a number of key principles and processes that students need to develop to prepare them for a capstone project later in their studies.

Critical Practice

30 credits

This Teaching Block 2 module extends and builds directly upon the dedicated product and furniture design study experience of Teaching Block 1. It runs in parallel with the Creative Futures module DE7301 on the full time mode and exercises independent, focused practical design research to underpin the Major Project proposal undertaken within DE7301.

The module aims to prepare students to begin realisation of their Major (capstone) Project upon completion. Students take responsibility for either continuing to develop their thematic practical design enquiries already established in Context I, refining and editing material and developing new research and study as necessary, or embarking upon new self-initiated enquiries.

The module consolidates the role of practical design experimentation as a key element of the design research process and helps establish credibility for progression on to the Major Project. Students should become increasingly confident about moving into realms of uncertainty and exploring unfamiliar design territory, taking risks and articulating personal viewpoint. They are encouraged to explore and use industry networks and contacts outside the Faculty to expand their knowledge and outlook, further lending their study rigour and credibility.

The Major Project

60 credits

The Major Project – the capstone project – consolidates the knowledge gained in earlier modules, and is informed by your prior learning within the Design School's postgraduate interdisciplinary framework and course-specific specialist study.

You will extend your work on the course thus far in the form of a practical design proposal, defining and developing a substantive solution to an individually defined design-related problem. In so doing, you will demonstrate advanced understanding and application of contemporary design practice as it can be brought to bear on a specific challenge of sustainability.

Many postgraduate courses at Kingston University allow students to do a 12-month work placement as part of their course. The responsibility for finding the work placement is with the student; we cannot guarantee the work placement, just the opportunity to undertake it. As the work placement is an assessed part of the course, it is covered by a student's Student Route visa.

Find out more about the postgraduate work placement scheme.

Optional modules

Professional Placement

120 credits

The Professional Placement module is a core module for those students following a masters programme that incorporates professional placement learning, following completion of 120 credits. It provides you with the opportunity to apply your knowledge and skills to an appropriate working environment, and to develop and enhance key employability skills and subject-specific professional skills in your chosen subject. You may wish to use the placement experience as a platform for your subsequent major project module, and would be expected to use it to help inform your decisions about future careers.

Entry requirements

Typical offer

  • A 2:2 or above honours degree or equivalent in a related art, design or craft subject and/or appropriate professional experience.
  • Applicants with academic qualifications, or relevant work experience, will be considered on an individual basis.
  • A portfolio of work reflecting your experience and skills working in 2D and 3D. You will be sent instructions on how to submit your portfolio once we have received your application for this course.

Portfolio guidance

We would like to understand more about you and your practice, as well as your aptitude and motivations for studying on this course. We will be reviewing your portfolio with four key values in mind: questioning, curiosity, technical ability, and enthusiasm. Your portfolio should demonstrate these values through your strengths, abilities and experiences in product and/ or furniture design or a related discipline. Please show how your ideas were developed through research, drawing, making, digital skills, experimentation, and development, leading to outcomes realised as final prototypes or visuals. Films or other media, including social media accounts if relevant, can be included as links in the portfolio. We are looking for your potential to succeed on the course and welcome applications from those with diverse experiences or educational backgrounds.

Your portfolio should include:

3 to 5 projects demonstrating your research process, subject interests, and the development of your projects to realised outcomes.

Digital portfolio format requirements

  • A portfolio of 15 to 20 pages, landscape orientation and saved/uploaded as a print-based or interactive PDF file.
  • Include project titles and a brief description of each project explaining your intentions and your individual involvement if presenting a group project.
  • Moving image works should not exceed 5 minutes in total and should be uploaded to Vimeo or YouTube – please supply these links in your portfolio and make sure they are active and work on all platforms.

Please provide a personal statement of up to 300 words explaining:

  • Your interest in product and/ or furniture design.
  • Your interest in the course at Kingston School of Art, Kingston University.
  • The real or imagined contexts for your work.

Ensure that images are of a high quality and at least 72 dpi.

International

English language requirements

All non-UK applicants must meet our English language requirement, which is Academic IELTS of 6.5 overall with no element below 5.5. Please make sure you read our full guidance about English language requirements, which includes details of other qualifications we'll consider.

Applicants from one of the recognised majority English speaking countries (MESCs) do not need to meet these requirements.

Country-specific information

You will find more information on country specific entry requirements in the International section of our website.

Find your country:

Teaching and assessment

Assessment will be made at the completion of each module. Module marks are added to achieve a total final mark. Assessment will be made through practical design projects, presentations, main masters project and exhibition.

Guided independent study (self-managed time)

When not attending timetabled sessions, you will be expected to continue learning independently through self-study. This typically involves reading and analysing articles, regulations, policy documents and key texts, documenting individual projects, preparing coursework assignments and completing your PEDRs, etc.

Your independent learning is supported by a range of excellent facilities including online resources, the library and CANVAS, the University's online virtual learning platform.

Support for postgraduate students

At Kingston University, we know that postgraduate students have particular needs and therefore we have a range of support available to help you during your time here.

Your workload

Approximately 22% of your time is spent in timetabled teaching and learning activity.

Contact hours may vary depending on your modules.

Type of teaching and learning

Type of teaching and learning
  • Scheduled learning and teaching: 320 hours
  • Guided independent study (self-managed time): 1480 hours

How you will be assessed

Assessment typically comprises a practical project, visual summary, critical reflection and report
The approximate percentage for how you will be assessed on this course is as follows, though depends to some extent on the optional modules you choose:

Type of assessment

Type of assessment
  • Coursework: 100%

Feedback summary

We aim to provide feedback on assessments within 20 working days.

Class sizes

To give you an indication of class sizes, this course normally enrols 25 students.

Who teaches this course?

You will be taught by leading academics and practitioners in product design, furniture design, product development, exhibition design, public commissions. Our excellent reputation means that industry leaders regularly visit our student shows to see the best of the new talent.

This course is delivered by Kingston School of Art, which has its roots in the studio-based approach of Britain's art school system (the original School of Art was founded in the 1890s). Today, for most courses, learning still takes place in specialist studios, each subject area with its own fully-equipped studio, where you take part in classes, tutorials and critical reviews with fellow students. This strong studio culture also ensures regular interaction between students and tutors.

For non-studio-based courses, learning takes place in classroom-based seminars, tutorials and lectures, alongside visits to museums, galleries, auction houses and other creative professional environments.

Our students are encouraged to engage closely with the diverse businesses that make London one of the most important centres for the creative industries. Our industry connections mean we provide unique study opportunities, such as:

  • the chance to have your work seen by eminent members of your profession
  • 'live' projects, site visits and placements in prestigious companies or institutions
  • project work and workshops with visiting lecturers and industry specialists.

Postgraduate students may also contribute to the teaching of seminars under the supervision of the module leader.

Facilities

There is a wide range of facilities at our Knights Park campus, where this course is based. Kingston School of Art has recently completed an ambitious programme of investment, making significant improvements to our workshops and other resources, to ensure that students are exposed to as many creative pathways as possible.

The workshops and studios at Knights Park are open for creative exploration and allow opportunities for students and staff to collaborate on projects and share ideas, whether they are studying or researching. There are many adaptable studio and workshop spaces, active breakout spaces and stronger vertical and horizontal connections. Our ground-breaking facilities include the following:

  • 3D workshop, with ceramics, concrete, resin-casting, plastics, metalwork, woodwork and a bronze-casting foundry, as well as a Big Build space for Architecture, set design and large scale model making
  • Animation and post production studios
  • Digital Media workshop
  • Fashion (knitting and sewing workshops), with digital and analogue facilities, plus a working dress archive which includes pieces from 1750 to the present day
  • HackSpace (for collaborative, creative, solutions-focussed projects)
  • Letterpress and printmaking workshop, with digital and analogue facilities, to experiment creatively
  • Moving Image workshop, with studios, editing suite, and industry-standard equipment
  • Photography workshop, including studios, colour, and black and white darkrooms, processing facilities

All our facilities are open access, meaning you can use them whenever you want, irrespective of what degree you're studying.

The University also has its own on-site galleries, including:

  • Dorich House - the former studio home of the sculptor Dora Gordine and her husband the Hon. Richard Hare, a scholar of Russian art and literature. Now Grade II listed, the building was completed in 1936, to Gordine's design, and is an exceptional example of a modern studio house created by and for a female artist.
  • Stanley Picker Gallery - one of the leading examples of a university gallery in the UK. Its public activities are dedicated to the research, commissioning and presentation of innovative new practice across the fields of art, design and architecture for general, academic and specialist audiences.
  • project spaces at Knights Park campus, which you can book for the exhibition of large-scale work. 

Resources in London

From Kingston, it's just a 30-minute train journey to central London, where you can access world-famous museums and galleries.

Fees for this course

2024/25 fees for this course

Home 2024/25

  • MA full time £11,900
  • MA part time £6,545

International 2024/25

  • MA full time £20,900
  • MA part time £11,495

2023/24 fees for this course

Home 2023/24

  • MA full time £10,900
  • MA part time £5,995

International 2023/24

  • MA full time £18,700
  • MA part time £10,285

Tuition fee information for future course years

If you start your second year straight after Year 1, you will pay the same fee for both years.

If you take a break before starting your second year, or if you repeat modules from Year 1 in Year 2, the fee for your second year may increase.

Fees for the optional placement year

If you choose to take a placement as part of this course, you will be invoiced for the placement fee in Year 2. Find out more about the postgraduate work placement scheme and the costs for the placement year.

Postgraduate loans

If you are a UK student, resident in England and are aged under the age of 60, you will be able to apply for a loan to study for a postgraduate degree. For more information, read the postgraduate loan information on the government's website.

Scholarships and bursaries

Kingston University offers a range of postgraduate scholarships, including:

If you are an international student, find out more about scholarships and bursaries.

We also offer the following discounts for Kingston University alumni:

Additional costs

Depending on the programme of study, there may be extra costs that are not covered by tuition fees which students will need to consider when planning their studies. Tuition fees cover the cost of your teaching, assessment and operating University facilities such as the library, access to shared IT equipment and other support services. Accommodation and living costs are not included in our fees. 

Where a course has additional expenses, we make every effort to highlight them. These may include optional field trips, materials (e.g. art, design, engineering), security checks such as DBS, uniforms, specialist clothing or professional memberships.

Textbooks

Our libraries are a valuable resource with an extensive collection of books and journals as well as first-class facilities and IT equipment. You may prefer to buy your own copy of key textbooks, this can cost between £50 and £250 per year.

Computer equipment

There are open-access networked computers available across the University, plus laptops available to loan. You may find it useful to have your own PC, laptop or tablet which you can use around campus and in halls of residences. Free WiFi is available on each of the campuses. You may wish to purchase your own computer, which can cost between £100 and £3,000 depending on your course requirements.

Photocopying and printing

In the majority of cases written coursework can be submitted online. There may be instances when you will be required to submit work in a printed format. Printing, binding and photocopying costs are not included in your tuition fees, this may cost up to £100 per year.

Travel

Travel costs are not included in your tuition fees but we do have a free intersite bus service which links the campuses, Surbiton train station, Kingston-upon-Thames train station, Norbiton train station and halls of residence.

After you graduate

Graduates progress to roles in product design, furniture design, strategic design, CMF design, design management, and leadership for companies such as Asus, Bill Amberg, FINH, Goldfinch, Lenovo and Notpla.

Student work

You can see current projects and course activities on our Instagram page or see below for project work of past students from this course.

Links with business and industry

Our links with professional practice provide a real-world base for our courses. They also help us to ensure your studies are kept up-to-date and relevant to the workplace.

  • Lectures introduce students to a wide range of contemporary design practitioners and create opportunities for building contacts within the industry.
  • Where appropriate we link projects with manufacturing industry, commercial brands or organisations to maximise your learning experience and create further opportunities for you to build contacts for your own future careers.
  • Many members of staff are professional designers, which keeps your learning cutting-edge and allows you to benefit from their many years of experience.

Research in the Design Research Centre

The Design Research Centre provides a creative environment for researchers engaging with the cultural, environmental and presentational contexts of design practice in its widest sense. Research in this diverse area is developed through five interrelated areas:

  • Curating the contemporary - focusing on new initiatives and perspectives on curating, including the interface between design, craft and fine art
  • Design innovation - focusing on the presentational contexts of contemporary design practice
  • Design for environments - including design for wellbeing, health and micro-environments, as well as spatial, aesthetic and critical enquiries into building typologies and cultural analysis of urban and leisure environments
  • Design for screen - focusing on interdisciplinary and practice-based enquiries into screen-based media
  • Sustainability - multidisciplinary design research into issues of environmental protection and social justice.

Course changes and regulations

The information on this page reflects the currently intended course structure and module details. To improve your student experience and the quality of your degree, we may review and change the material information of this course. Course changes explained.

Programme Specifications for the course are published ahead of each academic year.

Regulations governing this course can be found on our website.