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Art Direction 2

  • Module code: HA6301
  • Year: 2018/9
  • Level: 6
  • Credits: 30
  • Pre-requisites: Successful completion of level 5 modules
  • Co-requisites: None

Summary

This module deepens your understanding of the role and practices of an Art Director in advertising introduced in HA5301. In this module, the task of translating messages and moods, benefits and values is extended to that of the design of a fully integrated campaign. This module will allow you to experiment with a core advertising campaign message and produce a number of visual, typographical, editorial, social or content ideas that all adhere to the same core messaging

You will be provided conceptual frameworks through which to critically analyse integrated 360 campaigns, further explore how emerging technologies such as Snapchat Spectacles and Ad Blocking software are changing the advertising landscape. Narrative and digital. Practical projects involving the creation of prototype integrated advertising campaigns which will give students the opportunity to explore the practices and theories of producing concepts and content across multiple channels (social, TV, online, digital, experiential, immersive). The module will investigate how the multi-channel nature of advertising strategies affects the design of the message.

Aims

  • To deepen understanding of the role and practice of an Art Director within a multi-channel environment;
  • To equip students with the analytical skills needed to decode and design moving visual and integrated campaing communications
  • To provide students with opportunities to design and produce prototypes of multi-channel campaigns;
  • To demonstrate the requirement to consider advertising messages from a multi-channel perspective
  • To understand 'earned media' and how campaigns can be gamed to win it.

Learning outcomes

On successful completion of the module, students will be able to:

  • Critically analyse the visual language used in film and 360 advertising messages;
  • Apply knowledge of image composition and production to the creation of an organisation's moving image advert as part of an integrated campaign
  • Design a moving image adverts that convey intended mood, message and values of an organisation and/or its products and services;
  • Understand how advertising messages need to work across different channels.

Curriculum content

  • Semiotics in corporate communications (Moving images)
  • Use of film and the moving image in advertising - stories and narrative construction
  • Soundtracks and copyright
  • Adobe suite software (Photoshop and Premiere)
  • Colour grading
  • Basic principles and practices of video (shoot / post)
  • Mobile
  • Ad Blocker
  • Multi-channel advertising strategies
  • Social media impact measurement

Teaching and learning strategy

Teaching and learning strategy is guided by the Art School ethic of 'Thinking through Making'. There will be a series of tutor-led sessions, supported by seminar and workshop activities to test and embed understanding of the themes and theory introduced. Alongside this dynamic students will be given projects requiring the students to plan and prototype advertising messages. Students will be encouraged to explore different techniques in video production and editing, narrative, interaction and immersive making use of the film production studios and available technicians. They will be encouraged to explore different ways of creating footage (eg. iPhone/Gopro/CGI/animation/). As with all the modules in the degree, emphasis is on using design skills as tools to demonstrate and explain their ideas not as final objects in themselves. These projects will be based on advertising briefs provided by the module leader or will be sourced from agencies, brands or businesses.

The module will make use of the Virtual Learning Environment (VLE) Canvas for communication and dissemination of information between students and staff as well as making online learning materials available to all. Students should check this site on a daily basis for module information, timetables, sign-ups, updates and additional information and teaching materials.

All courses based in the Kingston School of Art offer students free access to the online video tutorial platform Lynda.com. This provides a wide range of subjects to choose from, many with downloadable exercise files, including software tutorials covering photography, graphics, web design, audio and music, CAD and Microsoft Office software, as well as courses on Business and Management skills. Some of these are embedded in the curriculum and offer additional self-paced learning, others may be taken at will by students wishing to broaden their employability skills in other areas.

Breakdown of Teaching and Learning Hours

Definitive UNISTATS Category Indicative Description Hours
Scheduled learning and teaching Tutor-led sessions and workshops 48
Guided independent study Reading and preparation for workshops Project 252
Total (number of credits x 10) 300

Assessment strategy

Summative assessment is carried out on the project work which will comprise a video explanation of an integrated advertising camaign, a finished video, example content and an accompanying multimedia blog report explaining the visual language used and how the video will fit into a multi-channel campaign. Milestones of project proposal and a mid-term review will be used to guide the work. Project surgeries will be used to provide formative assessment.

Mapping of Learning Outcomes to Assessment Strategy (Indicative)

Learning Outcome Assessment Strategy
1) Critically analyse the visual language used in film advertising messages Multimedia reflective blog report
2) Apply knowledge of image composition and production to the creation of an organisation's film advert Integrated advertising campaign, video and example content
3) Design film adverts that convey intended mood, message and values of an organisation and/or its products and services Integrated advertising campaign, video and example content
4) Understand how advertising messages need to work across different channels Multimedia reflective blog report

Elements of Assessment

Description of Assessment Definitive UNISTATS Categories Percentage
Integrated advertising campaign, video & example content Coursework 70%
2,000 word plus reflective multimedia blog Coursework 30%
Total (to equal 100%) 100%

Achieving a pass

It IS NOT a requirement that any element of assessment is passed separately in order to achieve an overall pass for the module.

Bibliography core texts

Works cited are for initial reference only. Module leaders will further enhance and focus it depending on project and assessment tasks.

Adobe Creative Team (2014). Adobe Premiere Pro CC Classroom in a Book. Pearson: San Francisco.

Barry, P. (2016). The Advertising Concept Book. Thames & Hudson Ltd: London.  

Pricken, M. (2008). Creative Advertising. Thames & Hudson Ltd. London.

You Tube support sites

Bibliography recommended reading

Levine, R. (2003). The Power of Persuasion: How we are bought and sold. John Wiley & Sons: New York. 

Library of video content - Box of Broadcasts

Steel, J. (1998). Truth, Lies, and Advertising: The Art of Account Planning. John Wiley & Sons: New York. Berger, J. (2016). Contagious: Why Things Catch On. Simon & Schuster: New York.

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