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Kingston University Santander HackCentre

Santander Universities fundingThe Kingston University Santander HackCentre has been set up to encourage Kingston University students to explore new ideas by running hackathons to dive into and 'hack' defined challenges.

What are Hackathons?

Hackathons are an intense joint effort to crack a problem.

The process for these hackathons will be: explore the challenge, develop a solution, refine the proposal and then pitch your idea!

The HackCentre task team will link industry and the community with students and academic expertise to solve ('hack') the challenges they have defined.

This is a great way to inspire the next generation. Providing live briefs is a great way for businesses to access talented students and develop innovation in their organisations. Students have the capacity to provide insights, ideas, and responses to real-world problems.

By running Hackathons we aim to:

  • give students hands-on learning to develop practical skills;
  • work on challenges to apply a structured response to a problem;
  • develop team-work, understanding of context and links to 'real-world; and
  • provide a link between study and employment - an 'aspirational future'.

Hackathons can be run over a half a day, full day (9.00am to 5.00pm) or run over several weeks. Students participating in the process will gain valuable business-readiness skills.

Who benefits?

Hackathons can benefit a variety of stakeholders. These include: 

  • the team members who can share their knowledge, utilise their existing skills, learn something new and collaborate with like-minded peers as well as creating a prototype of a novel solution with the potential for further development;
  • the problem 'owners' who have particular problems that need to be cracked (hacked!);
  • the organisations which need innovation in order to improve their performance; and
  • an end-user who engages with a product design or service that resolves their challenge.

What students will typically produce:

Students will work in teams and by the end of the session they will be required to submit one of the following:

  • A slide deck proposal or one page summary of a new product or service solution;
  • A wire frame for an app;
  • A prototype or CAD design;
  • A three minute video pitch of the idea.

What we will provide:

  • Guidance to define a challenge;
  • A link to academic and student groups in relevant study areas;
  • Resources and a defined structure to guide students through the process;
  • Access to the outputs.

These outputs can be of real value to businesses giving them an injection of innovative thinking and offer new product or service development opportunities.

Why participate?

Businesses need innovation to grow. The HackCentre offers industry access to innovative students and university resources for mutual benefit.

To find out more please email the HackCentre Project Manager, Amanda Baker.

Contact us

Partnerships and Business Engagement Team