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  • Product & Furniture Design BA (Hons)

Product & Furniture Design BA (Hons)

Why choose this course?

Kingston University is ranked No. 1 in the UK for design and crafts* in the Guardian University League Tables 2020 (*covers graphic design, interior design, illustration, animation and product and furniture design).

We believe in practical experimentation and the hands-on understanding of materials and processes. Our student design work is broad, from commercial furniture and housewares in wood, metal, plastics and ceramics, to industrial design concepts for new products in new markets.

Our critical design projects push the boundaries of design and question how we might respond to future challenges in society. Our belief in making, prototyping and the development of new materials underpins our delivery, leading to prize winning designs and commercial sponsorship.

The teaching is delivered by a team of designers, practitioners and academics. Strong links with industry mean students can work with and challenge leading companies with their ideas and gain invaluable commercial experience. Previous "live" projects have included Foster & Partners, John Lewis, Dyson, SCP, Joined & Jointed and New Balance.

Our course has the option to be extended to four years, either through Erasmus exchange, placement or a combination. Optional study tours and visits are offered. Previously we have visited Milan, Munich, Paris, Berlin, Barcelona and Valencia.

Attendance UCAS code Year of entry
3 years full time W260 2020
Location Kingston School of Art, Knights Park

Reasons to choose Kingston

  • Kingston University is ranked No 1 in the UK for design and crafts* in the Guardian University League Tables 2020 (*covers graphic design, interior design, illustration, animation and product and furniture design).
  • Through our strong links with industry, you'll be able to test your ideas at leading companies. Examples include John Lewis, Foster & Partners, Herman Miller, Sony and New Balance.
  • This Product & Furniture Design BA (Hons) course includes optional study tours, visits to design studios and research based trips. Previous tours have included Milan, Munich, Paris, Berlin, Barcelona and Valencia.

What you will study

The Product & Furniture Design course focuses on practical experimentation informed by the use of materials, technologies and production processes. You'll learn about the qualities of materials, their potential sustainability and appropriate application. You'll study the roles that designers play, and the impact design can have on social, political, environmental and commercial contexts.

Modules

Year 1

Year 2

Optional year

Final year

Year 1 we introduces you to the principles of design through studio based learning. A number of introductory projects help you explore materials, sustainability, research methods, design prototyping and presentation skills. Alongside these projects you will receive masterclass introductions for example in hand Sketching, Photoshop, Illustrator and CAD. Lectures are delivered for the Product & Furniture Design history module in addition to materials / production knowledge.

Core modules

Design Fundamentals

30 credits

This module introduces the student to the fundamental 2D and 3D design skills and tools necessary to successfully develop, communicate and represent ideas and concepts to themselves, their peers and the outside world in a variety of media. The application of free hand drawing and rendering techniques are explored in relation to points within the process of product and furniture design and development. Additionally simple 3D model making methods and presentation techniques are introduced to enhance the students ability to communicate ideas effectively. The subjective nature of design is investigated through form development exercises in which the outcomes are reflected on in relation to visual language and perception.

Design 1

30 credits

This module introduces you to the process of design and the importance of observation, idea generation, concept development and communication skills. The design process is established as a strategy for the successful development, evaluation and refinement of design ideas.

Importantly you will begin this "process" with a user-centred design philosophy, putting the person at the centre of the process, understanding their needs and desires. You will gain an initial understanding of product and furniture design practices and the role of the design as it relates to empathies such as human factors, ergonomics and manufacturing including where appropriate the role of contemporary issues such as sustainable design practice etc.

Fundamentally, this module takes advantage of user-focused design techniques to create inspired and relevant design solutions. Context is introduced, materials and form giving are explored, all supported by the introduction of creative tools like brainstorming and design workshops where appropriate.

Workshop and Studio Practice

30 credits

The aim of this module is to introduce students to the fundamental principles and components of workshop and studio practice as they relate to the concept of 'designing through making' and the creative application of technology.

Through a range of projects, workshops, experiments and exercises the module explores the relationship between materials, techniques, processes, technologies and meaning.

The module develops the key areas of 2D and 3D analogue and digital communication including model-making, workshop techniques, visual language and communication, graphic layout and composition, materials and manufacturing technologies. The emphasis in this module is on developing a creative understanding of the core competencies that underpin product and furniture design practice.

Materials and Making: Themes in Design History

30 credits

This module presents thematic approaches to the study of product and furniture design as an historical subject. Through image-based lectures, discussions and study visits, students will be introduced to the historical development of product and furniture design from the 1750s to the present day. Students will consider the evolution of the design practices and professions, and the role of changing design and production technologies and techniques. Each session is intended to address particular ideas and practices that have shaped and constructed our contemporary understanding of product and furniture design as a meaningful social, cultural and economic activity. The module engages with critical texts to allow students to examine the relationship between theory and practice in product and furniture design, and to develop an understanding of the emergence of product and furniture design as a cultural response to modernity. Key themes will be explored, including: the evolution of design practices and professions, the relationship between politics, labour, craft and technology, taste and display, consumption and design, consumer advocacy and sustainability, alternative approaches to design practice, and the impact of digital technologies. An integral part of this module is the close consideration of designed objects and images, and the understanding of these in relation to larger contexts of meaning and interpretation.

Year 2 Introduces the processes of Design. Nurturing personal working methods, critical thinking and decision-making abilities. Projects are longer and students are expected to go from a sketch to a fully finished prototype within either Industry or set projects. This is a discovery year where students have the freedom to experiment and explore new design approaches, Intelligent making and alternative presentation methods including film. Students learn the importance of context and user-based research.

Core modules

Context and Communication

30 credits

The aim of this module is to develop understanding of the potential roles and responsibilities of the designer and enable students to contextualise their personal design vision and ambition. The emphasis in this module is on developing design sympathies and an awareness of a project's stakeholders and how to work creatively and effectively within established project parameters.

The module encourages understanding of how to develop work in a dynamic and appropriate manner, equipping students with the ability to express opinions and adopt different perspectives in relation to a range of issues and contexts (social, commercial, cultural, environmental and political).

Students are expected to further develop their knowledge and ability in developing design solutions and communicating these physically, digitally, verbally and visually. The module aims include the design of a contextual portfolio in preparation for Level 6.

Intelligent Making

30 credits

The module aims to introduce students to the concept of intelligent making as it relates to the creative and appropriate use and application of materials, technologies and manufacturing processes.  Emphasis is placed upon direct experimentation and investigation of materials, technologies and processes and the development of conceptual yet practical design outcomes informed through an understanding and awareness of the affecting factors of batch production.  The module also seeks to introduce the concept of prototyping as an industry standard method for presenting fully resolved objects and artefacts in context prior to industrial or batch manufacture.

Future Lab

30 credits

The module seeks to provide an environment for the discussion, debate and engagement with potential future design and manufacturing issues.

The module encourages the concept of 'future-gazing' and the adoption of a 'science-fact' philosophy to underpin a rigorous and robust conceptual design process that seeks to indentify 'real' future design needs and design opportunities. The module also encourages 'live' client projects and industry collaborations as a means of contextualising and framing the learning outcomes.

You are asked to consider the impact of technology on specific areas of society, the environment or industry and engage in the development and dissemination of strategic design outcomes which either encourage further debate or propose sustainable design solutions in relation to defined future scenarios.

Critical Issues in Furniture and Product Design: Research and Practice

30 credits

This module builds on the historical and thematic content introduced at Level 4 and emphasises the theorisation of contemporary furniture and product design practice. A series of lectures, seminars, workshops, tutorials, screenings and visits informs and support your own emerging research interests and the development of independent visual and academic research skills that cross history/theory and design practice. Lectures and seminars will deepen critical and theoretical engagement with contemporary issues in furniture and product design. Seminar tasks and assessments are carefully designed to foreground projects that support the location of furniture and product design as a discipline. Research methodologies are introduced though case studies and practical activities that reflect the issues explored through the module's contemporary content.

You have the option to take an additional year to study abroad.

In the final year, the practice of Design is supported. Using knowledge and working methods developed across the previous years you develop two major projects. These are personal projects evidencing your insights, research and development process. A final portfolio informed by your career aspirations and a written dissertation is required. Where appropriate we continue to introduce live industry projects and studio visits to promote professional practice knowledge.

Core modules

Design for Production

30 credits

The aim of this module is to enable you to demonstrate your ability to engage in the design and serial manufacture of objects and artefacts. The production project is an opportunity for you to develop concepts and strategies for innovation and creativity not only in terms of design but also in relation to the methods and techniques of manufacture.

The module promotes a holistic understanding of the process of research, design and manufacture and encourages an iterative 3D material orientated process of design and development. Production project design solutions require an insight-led approach to conceptualisation and design specification to ensure the requisite design empathy and appropriateness.

You are encouraged to contextualise your individual practice, with the opportunity to embark on industrial collaborations where appropriate. The production project submission encourages completed works in production as well as editions and series.

Final Major Project

30 credits

This 'capstone' module allows you to demonstrate your personal design philosophy through both the execution and choice of their major project. Capstone is an application of skills and knowledge, and a reflection on your learning through the course evidenced via the major project. Prior to commencement, you are required to submit a project proposal to be scrutinised and sanctioned by tutors and peer group.

You will consolidate the professional skills you have gained and demonstrate your strategic application through their research, design and development process. The ability to engage in critical debate and present work professionally, both visually and orally, is fundamental.

This module expects you to deliver professional and creative design solutions with a clear narrative. Consultation with academic and industry experts combined with intellectual contextual and sociological drivers should inform their work. This module is a bridge to your future study, work life or career.

Professional Context

30 credits

The aim of this module is to enable you to develop a means of promoting your employability through the presentation of an integrated body of work that represents both the concrete outcomes of your creative work and highlights your transferable skills, ie those personal and professional skills and qualities that may not be directly evident in a body of creative work.

The module draws together and develops a number of elements of your work produced during your three years at Kingston in order to be able to present a complete picture of your range of abilities, personal design interests and ambitions. It is essential that the outcome of the module captures a sense of the your personality and identity and therefore engenders a sense of self within the folio.

This module requires you to develop a coherent and fluent portfolio, which demonstrates strategic skills, knowledge and creativity relevant and appropriate to their graduate ambitions. You are encouraged to give careful consideration to the appropriateness of the methods and techniques used to creatively communicate all these aspects of their work to an external audience such as potential employers etc. 

Dissertation: Research and Reflection

30 credits

Building on the links between research and practice embedded at Level 5, the Critical and Historical Studies (CHS) Dissertation: Research and Reflection module focuses on in-depth research, critical enquiry and reflection on questions and critical issues emerging in students' own practice, and pertinent to the practice of their own discipline.

Over the module, students will initiate and develop an individual research topic; identify and evaluate appropriate archives, bodies of critical literature, visual/material sources and research methods; manage their study time; engage with and respond to tutorial dialogue and peer feedback, and apply critical and analytical skills to produce a 6,000 word written Dissertation, supported by a series of lectures, seminars and tutorials.

Following the submission of the Dissertation, and to support the realisation of studio capstone projects, students will be assisted with the conception and development of an individual Statement that enables self-reflection and locates students within the contemporary contexts of their discipline. Consolidating the research, reflexive and critical skills acquired throughout students' programme of study, the Statement engages and applies learning undertaken within CHS modules to studio practice, supporting students' self-presentation at Degree Show, in future post-graduate study, and/or professional practice in a variety of Art and Design contexts.

The information above reflects the currently intended course structure and module details. Updates may be made on an annual basis and revised details will be published through Programme Specifications ahead of each academic year. The regulations governing this course are available on our website. If we have insufficient numbers of students interested in an optional module, this may not be offered.

Gallery of student work

Entry requirements

112 tariff points

Typical offer

112 UCAS points from Level 3 qualifications, including Art & Design subjects (i.e. A Levels, BTEC Diploma, Foundation Diploma in Art & Design, Access Diploma, IB Diploma, etc).

Additional requirements

Entry onto this course may require a digital portfolio as well as an interview as part of the application process. See below for further portfolio guidance.

A shortlist of selected applicants are invited for an interview. UK-based applicants will be required to attend an in-person group interview with their physical portfolio. Further details about the interview will be sent with emailed interview invitations.

Applicants based outside of the UK may not be required to have an  interview but will be required to submit a digital portfolio.  

International

All non-UK applicants must meet our English Language requirements. For this course it is Academic IELTS of 6.0 overall, with no element below 5.5

Portfolio guidance for Product & Furniture Design BA (Hons)

Information required to support your application

We are looking for eager and enthusiastic students who understand why they want to study design and can communicate these reasons orally and through their portfolios. We also look for students who are open minded; willing to explore all aspects of design; and are self-motivated with the ability to work individually and within a group.

Portfolio notes for applicants

Once we have received your application, you will be notified by email where you will either be requested to bring your portfolio to an interview OR you will be instructed how to upload your online portfolio.

If you are applying direct from studying A-levels, we recommend you develop a separate personal portfolio along side your coursework portfolio. This can include your own experiments in design, making, photography and drawing. We are interested in seeing all the stages of your working process from where the initial idea came, how they were developed and prototyped for the finished design.

We look for evidence of the following within a strong portfolio:

Creativity

  • Evidence of your invention, creativity and approach to problem solving.
  • Early sketch models and prototypes that illustrated your thinking.
  • Evidence of the creative leaps that informed your final solution.

Drawing and presentation skills

  • Basic evidence of hand drawing, sketching and rendering. How you visually communicate and present your ideas, either as flatwork drawings or digitally.

Design skills and ideas

  • Your understanding of aesthetics, shape and form. Your knowledge of materials and manufacturing methods related to your designs. The quantity of ideas generated and the intellectual thinking behind your work.

Making and prototyping

  • Evidence of iterative prototyping, practical skills and three-dimensional working. Your selection and experimentation of materials.

Digital skills

  • Not essential, but useful to understand what basic software packages you use.

Knowledge of the design market

  • Why you wish to study design to degree level and your ambitions and future intensions. The research methods used to inform your ideas.

Sketchbooks

  • We enjoy seeing raw ideas and sketch work from your sketchbook, all your doodles drawings and thumbnail sketches.

Portfolio submissions

If you are instructed to upload an online portfolio, your portfolio can be via PDF, PowerPoint or Flickr.

If you reach formal interview you must bring a physical portfolio.

Teaching and assessment

Modules will be delivered by means of lectures, seminars, workshops, group critique, individual tutorials, demonstration, projects, briefings, study visits, peer learning, independent learning and study skills.

Guided independent study

When not attending timetabled sessions you will be expected to continue learning independently through self-study. This typically will involve reading journal articles and books, working on individual and group projects, undertaking preparing coursework assignments and presentations, and preparing for exams. Your independent learning is supported by a range of excellent facilities including online resources, the library and CANVAS, the online virtual learning platform.

Academic support

Our academic support team here at Kingston University provides help in a range of areas.

Dedicated personal tutor

When you arrive, we'll introduce you to your personal tutor. This is the member of academic staff who will provide academic guidance, be a support throughout your time at Kingston and who will show you how to make the best use of all the help and resources that we offer at Kingston University.

Your workload

Time spent in timetabled teaching and learning activity

  • Year 1: 54%
  • Year 2: 62%
  • Year 3: 61%

Contact hours may vary depending on your modules.

Type of teaching and learning

Year 1

Year 2

Year 3

Year 1
  • Scheduled teaching
  • Guided independent study
Year 2
  • Scheduled teaching
  • Guided independent study
Year 3
  • Scheduled teaching
  • Guided independent study

How you will be assessed

Assessment typically comprises exams (eg test or exam), practical (eg presentations, performance) and coursework (eg essays, reports, self-assessment, portfolios, dissertation). The approximate percentage for how you will be assessed on this course is as follows, though depends to some extent on the optional modules you choose:

Type of assessment

Year 1

Year 2

Year 3

Year 1
  • Coursework
Year 2
  • Coursework
Year 3
  • Coursework

Feedback summary

We aim to provide feedback on assessments within 20 working days.

Your timetable

Your individualised timetable is normally available to students within 48 hours of enrolment. Whilst we make every effort to ensure timetables are as student-friendly as possible, scheduled teaching can take place on any day of the week between 9.00am and 6.00pm. For undergraduate students Wednesday afternoons are normally reserved for sports and cultural activities, but there may be occasions when this is not possible. Timetables for part-time students will depend on the modules selected.

Class sizes

We accept year groups of around 50 students per annum. Depending on the projects and modules being delivered. Teaching class sizes vary from the total year group for briefings to group teaching of 25, 15 or smaller. However this can vary by module and academic year.

Who teaches this course?

This Product & Furniture Design BA (Hons) course is taught in the Design School, Kingston School of Art. Our staff are practising designers, researchers and academics who'll enrich your student experience with contemporary issues, events and challenges. Influential guest speakers reinforce the currency of the course, providing the latest insights into practice.

Links with business and industry

  • Foster & Partners - We have collaborated on live industry projects, including studio visits and a professional practice workshops. Foster & Partners offer paid internships to our graduates.
  • Joined & Jointed - Live furniture project with two winning student designs chosen for manufacture. To be launched at 100 Design September 2019.
  • SCP - Sponsor a Live industry furniture and product project with us.
  • Coakley & Cox - Course visit to their upholstery factory in Norfolk UK.
  • Bisque (radiators) - Live design project with Bisque.
  • John Lewis & Partners - A number of live projects including a furniture-based project and a ceramics project for the House brand.
  • Very Good & Proper - A live furniture-based project with VG&P design team.
  • New Balance - Live furniture project with 12 full-size furniture pieces made for the NB Olympic Experience Centre (London).

 

Facilities

You'll use our studio spaces and facilities to experiment and explore new ways to push the boundaries of projects and open discourse across disciplines.  

Collaborative and multi-disciplinary teamwork is actively encouraged between students, across faculty courses, international institutions and with industry.  

Throughout the course, you'll be encouraged to explore and develop expertise in current design approaches, techniques, media, and application including branding, editorial, interactive design, packaging and 3D design, advertising, information design, digital moving image, sustainable and experiential design. 

Skills and techniques such as typography, photography, moving image, printmaking, rapid proto-typing, analysis and research, human factors, presentation, interactive and graphic software all support project work by helping realise solution-led ideas.

Gallery of student work

2020/21 fees for this course

The tuition fee you pay depends on whether you are assessed as a 'Home' (UK or EU), 'Islands' or 'International' student. In 2020/21 the fees for this course are:

 Fee category Amount
Home (UK and EU students) £9,250*
International Year 1 (2020/21): £15,600
Year 2 (2021/22): £15,900
Year 3 (2022/23): £16,200

* For full time programmes of a duration of more than one academic year, the published fee is an annual fee, payable each year, for the duration of the programme. Your annual tuition fees cover your first attempt at all of the modules necessary to complete that academic year. A re-study of any modules will incur additional charges calculated by the number of credits. Home/EU tuition fees may be subject to annual increases but will not increase by more than the fee caps as prescribed by the Office for Students or such other replacing body. Full time taught International fees are subject to an annual increase and are published in advance for the full duration of the programme.

Eligible UK and EU students can apply to the Government for a tuition loan, which is paid direct to the University. This has a low interest rate which is charged from the time the first part of the loan is paid to the University until you have repaid it.

2019/20 fees for this course

The tuition fee you pay depends on whether you are assessed as a 'Home' (UK or EU), 'Islands' or 'International' student. In 2019/20 the fees for this course are:

 Fee category  Amount
Home (UK and EU students) £9,250*
Overseas Year 1 (2019/20): £15,300
Year 2 (2020/21): £15,600
Year 3 (2021/22): £15,900
Islands (Channel Islands and Isle of Man) To be confirmed by the Island Authorities

* For full time programmes of a duration of more than one academic year, the published fee is an annual fee, payable each year, for the duration of the programme. Your annual tuition fees cover your first attempt at all of the modules necessary to complete that academic year. A re-study of any modules will incur additional charges calculated by the number of credits. Home/EU tuition fees may be subject to annual increases but will not increase by more than the fee caps as prescribed by the Office for Students or such other replacing body. Full time taught International fees are subject to an annual increase and are published in advance for the full duration of the programme.

Eligible UK and EU students can apply to the Government for a tuition loan, which is paid direct to the University. This has a low interest rate which is charged from the time the first part of the loan is paid to the University until you have repaid it.

Additional costs

Depending on the programme of study, there may be extra costs which are not covered by tuition fees, which students will need to consider when planning their studies.

Tuition fees cover the cost of your teaching, assessment and operating University facilities such as the library, IT equipment and other support services. Accommodation and living costs are not included in our fees. 

Text books

Our libraries are a valuable resource with an extensive collection of books and journals as well as first-class facilities and IT equipment. You may prefer to, or be required to, buy your own copy of key textbooks.

Computer equipment

There are open-access networked computers available across the University, plus laptops available to loan. You may find it useful to have your own PC, laptop or tablet which you can use around campus and in halls of residences.

Free WiFi is available on each of the campuses.

Printing

In the majority of cases coursework can be submitted online. There may be instances when you will be required to submit work in a printed format. Printing and photocopying costs are not included in your tuition fees.

Travel

Travel costs are not included but we do have a free intersite bus service which links the campuses and halls of residence.

For this course you will be 

  • involved in processes of making, as means of exploration, experimentation, and understanding your practice, by using a diverse range of media and materials
  • required to purchase your own copy of books, for required reading
  • required to produce physical artefacts for assessment 
  • able to participate in optional study visits and/or field trips

However, over and above this you may incur extra costs associated with your studies, which you will need to plan for. 

In order to help you budget, the information below indicates what activities and materials are not covered by your tuition fees 

  • personal laptops and other personal devices 
  • personal copies of books 
  • optional study visits and field trips (and any associated visa costs)
  • printing costs
  • your own chosen materials and equipment
  • costs of participating at external events, exhibitions, performances etc.

The costs vary every year and with every student, according to the intentions for the type of work they wish to make. Attainment at assessment is not dependent upon the costs of materials chosen.

Note for EU students: UK withdrawal from the European Union

EU students starting a programme in the 2019/20 academic year will be charged the same fees as those who began in 2018/19 (subject to any annual increase in accordance with the applicable terms and conditions and the Kingston University fees schedule).

They will also be able to access the same financial support for the duration of their course as students who began in 2018/19, even if their degree concludes after the UK's exit from the EU.

No assurances have yet been made regarding 2020/21 and beyond. Updates will be published here as soon as they become available.

Student successes

Futon Company - Small Space Living 2018

Futon Company - Small Space Living 2018

Sammi Cherryman - Aerate Cabinet

Awarded first prize of £1000

Slatted cabinet / room divider system.

LiCC Award

LiCC Award

London International Creative Competition

Student Design Award, Awarded to Mashiko Ito

School Chair, design to improve student concertation through variable seating posture.

New Designers 100% Design Award 2018

New Designers 100% Design Award 2018

Awarded to Jiawei Sun Magneto Lights. Her prize was her own stand at 100% design show 2018.

Pendant and floor lighting system using magnets as a joining system.

 

New Designers / Shortlisted for John Lewis Loves 2018

New Designers / Shortlisted for John Lewis Loves 2018

Alex Geal- Pressed steal cutlery.

New Designers / Shortlisted for John Lewis Loves 2018

New Designers / Shortlisted for John Lewis Loves 2018

Jiawei Sun - wall shelving.

New Designers/ Shortlisted for Made.com / Talent Lab

New Designers/ Shortlisted for Made.com / Talent Lab

Hannah Llewellyn - Balance light

New Designers / Shortlisted for Joseph & Joseph Loves

New Designers / Shortlisted for Joseph & Joseph Loves

Oksana Bondar - Food skins. 'No supermarket packaging' revolution.

New Designers: Shortlisted for Belmond Loves

New Designers: Shortlisted for Belmond Loves

Poppy Pippin - Moss tiles

Exhibited at 100% Design 2018, Selected as one of UK's top Green Hero's 2019 (Kevin McCloud)

 

SCP Design Brief Award 2018

SCP Design Brief Award 2018

Awarded to Poppy Booth

Soap Box & Megaphone, featured on the cover of Blueprint Magazine.

 

Manufactured work

Manufactured work

Dominic Postlethwaite

'Crush stools' an exploration of the crush bending process.

After you graduate

Students with a degree in Product & Furniture Design work in a range of roles, such as:

  • Creative director
  • Design director
  • Design manager
  • Design Consultant
  • Furniture consultant
  • Furniture buyer
  • Freelance designer
  • Industrial designer
  • 3D designer
  • Packaging designer
  • Product and furniture designer
  • Product design manager
  • Service designer

Employers that look for graduates in this field include:

  • Established & Sons (design team London)
  • Richard Brendon
  • John Lewis (design team)
  • Heal's Design
  • Habitat Design Studio
  • Ideactio (design team Singapore)
  • Conran (design team)
  • Robert Welch
  • Lego (Denmark)
  • Dyson (Design Studio)
  • Hay / Hay London
  • Foster & Partners (Industrial design team)
  • Marks & Spencer (design team)
  • Pinch (Russell Pinch studio design team)
  • Stella McCartney (design team)
  • Studio Makebelieve (Anthony Dickens)
  • Sony (design team)
  • Samsung (design team Europe)
  • Sebastian Bergne Studio
  • Hasbro (toys)

 

What our alumni say

Masahiko Ito chose to study BA (Hons) Product and Furniture Design because he'd heard good things about the teaching and knew about the course's reputation. 

"The best thing about this course is that it has lots of very talented and kind tutors.They willingly have individual tutorials apart from regular tutorials, which helped me with my projects so much. Also, the teaching staff had links to current designers in London, so we were able to meet real designers and access internship opportunities.  

"I think one of the other advantages of studying on this course was that I was able to learn practically as well as digitally – one of the most important things for the professional design field.

"The harder I worked, the more the course helped me. I got internship opportunities, where I met some amazing designers in the capital.

"Kingston School of Art is located really well: I could focus on studying in the calm environment on campus but also often visited galleries and design studios in London, as the campus is so close.  It has amazing facilities to make any type of artwork or prototype."

Key information set

The scrolling banner(s) below display some key factual data about this course (including different course combinations or delivery modes of this course where relevant).

Undergraduate study
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