Communications research theme

The Communications theme includes wireless and multimedia communications, 5G networks, smart devices and infrastructures, immersive environments, mobile infrastructure, media broadcasting and media streaming.

To support these activities, Kingston University invested in a Centre for Augmented and Virtual Reality Environments that includes a user experience laboratory equipped to industrial standards, a light-field (or plenoptic) camera, light-field display, and high-resolution dynamic vision sensor (or neuromorphic) cameras.

Recent research projects

Recent research projects include:

Digital image of eyeCompression and transmission of data generated by neuromorphic sensors (Martini) Neuromorphic sensors mimic how mammals' eyes process information, quickly and efficiently detecting light changes in their field of vision. These state-of-the-art cameras require innovative ways to process and transmit efficiently information they captured. By applying temporal data aggregation, arranging the data in a specific format, and taking advantage of lossless video encoding techniques, high compression ratios can be achieved. This work was published in IEEE Internet of Things Journal (2020).


Body sensors for mobile healthcareMobile healthcare (M-health) for chronic disease management and decision support systems (Philip) Mobile health (M-health) applications are becoming increasingly popular as an ideal tool to monitor the long-term health conditions of a patient. They play a key role in the emerging monitoring and sensor technologies such as fitness trackers to surgical rehabs that improve the patient's safety and quality of healthcare. In particular, collected data can be analysed automatically in real-time to support clinicians' decision making. A new methodology addressing kidney disease detection was published in IEEE Sensors Journal (2020)


Buildings damaged by earthquakeDesign, implementation, and evaluation of the next generation communication network concept for Public Protection and Disaster Relief agencies (G.C., Politis and Pfluegel). Supported by network operators and industry, it provides security, privacy, seamless mobility, quality of service, and reliability support for mission-critical Private Mobile Radio voice and broadband data services. This work was published in IEEE Wireless Communications (2019).


X-ray of hand showing high quality imageMultimedia Quality of Experience (N. Barman & Martini). Recent years have seen increasing growth and popularity of 3D video applications and services. They have been supported by the increasing 3D video content, affordable 3D displays, and standardization activities. However, not much attention has been given to how these technologies, along the end-to-end chain from content capture to display, affect user perception and whether the overall experience of 3D video users is satisfactory or not.

Medical images and videos play a major role in modern e-health services and have become an integral part of medical data communication systems. However, a major challenge is that compressed data must be diagnostically reliable. Investigation of the performance of the emerging video compression standard was published in the IEEE Journal of Biomedical and Health Informatics (2014).

While interactive gaming video streaming applications have received much attention, passive gaming video streaming, in-spite of its huge success and growth in recent years, has seen much less interest from the research community. For the continued and future growth of such services, the end user gaming quality of experience must be controlled and maximized to ensure user acceptance. A study investigating this issue was published in IEEE Access (2019).

Associated Research Groups

Impact case studies

Industrial innovations through enhanced multimedia quality of experience (submitted at REF2021)

Martini's research in multimedia quality of service and experience has been adopted by:

  • Entryphone, a UK SME, through the creation of an innovative door intercom system. This led to additional cumulative sales of GBP412,000 between 2018 and 2019, projected to double annually, and a holistic embrace of future-facing development leading to market share protection and expansion.
  • Deutsche Telekom (DT), a multinational company, through the integration of video streaming quality monitoring into its networks enabling the offer of cloud gaming services – which contributed to an increase in revenue by 0.9%, to €5.7 billion, and gained 1,100,000 customers in Europe and 642,000 customers in Germany alone.

Using ubiquitous networks to produce novel communication capabilities and to improve quality of life (submitted at REF2021)

Research by Kingston University into methods for building ubiquitous Mobile Ad-Hoc Networks (MANETs), quality of service in streaming, and machine learning have led to:

  • the development of the Vocality RoIP—an advanced radio gateway, to support disaster relief efforts and emergency responders across the globe
  • the founding of Ubitech Ltd., a network and software solutions SME
  • the improvement of motor skills for over 1,000 children with cerebral palsy in 6 countries including Ireland, Spain, Ukraine, and Malaysia through a hospital gaming application
  • contributions to new technological standards and EU 5G policy.