Music Technology BA (Hons)
- Dance, drama and music
- Undergraduate
Turn your passion for music and technology into a career you love. The Music Technology BA (Hons) at Kingston University gives you hands-on experience in professionally-equipped studios, guided by a teaching team of active producers, engineers and composers. You’ll learn to create, record, produce and design sound using both cutting-edge digital tools and rare analogue equipment. This includes Kingston’s flagship commercial recording studio, created in partnership with legendary producer Tony Visconti.
This course is in Clearing.
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Hone your sound in our thriving music scene
Your future in music starts here.
Kingston School of Art is a thriving hub for makers and performers. You’ll collaborate across disciplines and gain real-world experience in live events and multimedia projects.
Kingston-upon-Thames has a vibrant music scene. Plus, with central London just 30 minutes away, you get the best of both worlds: big city energy and a tight-knit, creative community.
Whether you see yourself producing albums, designing sound for film and games, mixing live gigs or innovating with new technologies, this course helps you develop the creative and technical skills the industry is looking for.
Dance, drama and music at Kingston School of Art
Develop your technique and learn the skills you need to launch your career. Hear from our staff and students about how they hone their craft.
Why choose this course
Are you passionate about making music, experimenting with sound, and pushing creative boundaries? Our BA (Hons) Music Technology course is built for people who want to create, record, and produce music that stands out – whether that’s in the studio, on stage, or for film, games, and emerging media.
At Kingston School of Art, you’ll join a vibrant, collaborative community where producers, performers, and sound designers work side by side. You’ll learn in professional studios (including our flagship Visconti Studio, created in partnership with legendary producer Tony Visconti), and you’ll gain hands-on experience with both cutting-edge digital tools and rare analogue equipment.
Throughout the course you’ll:
- Build core skills in recording, mixing, sound design, and live sound.
- Explore everything from synthesis and sampling to audio post-production and performing with technology.
- Work on real-world projects and collaborate across disciplines, from fashion and film to fine art and gaming.
- Be supported by a teaching team of active industry professionals who bring current practice into the classroom.
- Develop Future Skills like problem-solving, adaptability, and digital fluency to prepare you for the evolving music and creative industries.
Located in Kingston upon Thames, just 30 minutes from central London, where you’ll have access to the capital’s world-leading music scene while being part of a close-knit creative campus.
Check out what we're up to on our Music Instagram page.
Kingston University is ranked Top 3 in London for Music (The Times Good University Guide 2026).
The Art School Experience
As part of Kingston School of Art, students benefit from joining a creative community where we encourage collaborative working and critical practice.
Our workshops and labs are open to all disciplines, enabling students and staff to work together, share ideas and explore multi-disciplinary making.
Course content
Music Technology at Kingston combines hands-on practical training with creative and critical exploration. You’ll work with analogue, digital, and hybrid tools, learning how to record, produce, master and design sound across multiple contexts, from popular music to film sound, games, live sound and performing with tech.
Each year builds on the last. You’ll gain core technical skills in Year 1, develop specialisms and industry awareness in Year 2, and focus on your professionalism and mastery in Year 3.
Please note: Optional modules only run if there is enough demand. If we have an insufficient number of students interested in an optional module, that module will not be offered for this course.
Year 1
In your first year, you’ll get hands-on with the tools and concepts that underpin modern music technology. This includes:
- creating music with computers, synthesizers and samplers
- learning studio techniques, from mic placement to mixing in DAWs
- exploring how acoustics and space affect sound, from real-world to imagined environments
- mapping the history and future of music tech, develop critical listening skills, and start planning your professional journey
Core modules
Year 2
Your second year focuses on applying your skills in professional contexts and beginning to specialise:
- training in the Visconti Studio, developing practical knowledge of production aesthetics
- learning audio post-production skills for film, TV, and games (Foley, ADR, sound design)
- performing with technology, from live electronics to multimedia shows
- investigating career pathways and professional practice, including opportunities for placements
Core modules
Year 3
Your final year is about professional-level work and preparing for life after graduation:
- developing a self-devised capstone project (e.g., EP, performance, music for film or games, education project, or dissertation)
- refining your studio craft, focusing on industry standard mixing and mastering
- managing and engineering live events, gaining real-world experience
- integrating your skills across creative, technical, and professional domains to launch your next steps
Core modules
Get inspired by Tony Visconti
Hear legendary music producer Tony Visconti explain why sharing his skills and experience with students at Kingston University's Visconti Studio is so important to him.
International students: direct application
Are you an international student? Have you decided Kingston is the place for you? If so, you can apply for this course directly, rather than having to go through UCAS.
What career opportunities does this course offer?
The music and creative industries are evolving fast, from streaming and immersive audio to AI-assisted production and interactive media. Our course is designed to give you future-proof skills so you can adapt, thrive, and lead in this changing landscape.
On this course, you’ll develop these skills:
- Creative problem solving – finding innovative solutions in recording, production, and sound design.
- Digital competency – mastering industry-standard software (Pro Tools, Logic, Ableton) and emerging technologies.
- Collaboration and communication – working in teams across music, film, design, and gaming projects.
- Adaptability and resilience – building confidence to navigate freelance work and portfolio careers.
- Enterprise and self-promotion – learning how to pitch ideas, network, and manage your own creative practice.
Where our graduates work:
- Music production and engineering
- Sound design and Foley artistry for film, TV, and games
- Podcasting and audio post-production
- Live sound and event management
- Composition and performance with technology
- Music teaching and community arts
- Arts management and creative entrepreneurship
Recent graduates of this course have gone on to careers with: Avid Technology, Olympic Studios, Pinewood Studios, Soho Sonic Studios, Deluxe Media Entertainment, World Heart Beat Music Academy, ENVY Post Production, Noiser Podcasts, Kingston College and M:Tech Education. Many also pursue freelance careers or further study at master’s or doctoral level.
Future Skills
Our Future Skills programme is embedded within all our undergraduate courses and throughout the whole Kingston experience. These skills will help you to become a future-proof graduate by equipping you with the skills most valued by employers, such as problem-solving, digital competency and adaptability.
As you progress through your degree, you'll learn to navigate, explore and apply these graduate skills. You’ll also understand how to demonstrate and articulate to employers how these future skills give you the edge.
Teaching and assessment
Scheduled learning and teaching on this course includes timetabled activities including lectures, seminars and small group tutorials.
It may also include critiques, project work, studio practice and performance, digital labs, workshops, and placements.
Music technology at Kingston University
Hear from staff, students and alumni as they talk about our Music Technology BA (Hons).
Fees and funding
Additional course costs
Some courses may require additional costs beyond tuition fees. When planning your studies, you’ll want to consider tuition fees, living costs, and any extra costs that might relate to your area of study.
Your tuition fees include costs for teaching, assessment and university facilities. So your access to libraries, shared IT resources and various student support services are all covered. Accommodation and general living expenses are not covered by these fees.
Where applicable, additional expenses for your course may include:
Scholarships and bursaries
For students interested in studying this course at Kingston, there are several opportunities to seek funding support.
What are the facilities like?
When you join Kingston University, you will have access to a wide range of facilities and resources designed to support your studies. Use the virtual tour below to explore some of the facilities you will use as part of your course.
Course changes and regulations
The information on this page reflects the currently intended course structure and module details. To improve your student experience and the quality of your degree, we may review and change the material information of this course. Find out more about course changes
Programme Specifications for the course are published ahead of each academic year.
Regulations governing this course can be found on our website.
Key information
The scrolling banner below displays some key factual data about this course (including different course combinations or delivery modes of this course where relevant).