Creative Industries BA (Hons)
- Creative industries
- Undergraduate
- Subject to validation
Creative work today spans many disciplines. Ideas move across formats, from images and interfaces to spaces, events, and immersive experiences. The Creative Industries BA (Hons) is designed for this reality, helping you develop ideas and translate them across media, platforms, and audiences. Working with partners including Adobe, BBC, Gov.UK, and Pride in London, you’ll develop real creative work for real organisations.
As this course is still subject to validation, some information may not be available at this time. Fees and entry requirements will be confirmed once the course is validated.
Shape your creative practice through making, iteration and the movement of ideas across media
Our Creative Industries BA (Hons) degree is subject to validation
You’ll learn to think through making, using a structured process to move ideas from insight to creative outcomes across media, contexts, and audiences.
You’ll begin by gathering insights through research and observation, then generating ideas through experimentation and making. From there, you’ll curate and refine your work, developing clear creative directions, before iterating through feedback, testing, and collaboration.
You’ll develop ideas in response to real-world challenges and learn how to translate them into creative work across formats. Through projects and live briefs, you’ll experiment with visual, digital, and spatial outputs, building the skills to adapt your work to different audiences and contexts.
This process is applied across projects and live briefs, where you’ll translate ideas across visual, digital, and spatial media. You might move from concept to campaign, from interface to environment, or from narrative to experience, learning how ideas adapt as they shift across different contexts.
Working in ways that reflect contemporary creative practice, you’ll produce work for real audiences and situations. You’ll respond to briefs, collaborate across disciplines, and deliver creative outcomes that are both conceptually strong and professionally resolved.
Check out our course Instagram page to see what our students have been creating.
We are launching our new Creative Industries BA (Hons) degree in September 2026. Currently the programme is subject to validation. This means the course is undergoing a rigorous approval process to ensure the content is relevant, meets industry standards and fulfils student needs.
In the meantime, you can register your interest in the course to be kept up to date with the latest course news. You will also be among the first to know when the course opens for applications.
Gallery of student work
Why choose this course
- Do you want to develop ideas that move across media, rather than working in just one format?
- Are you interested in how creative work connects with audiences in different contexts, from digital platforms to physical and live experiences?
- Do you want to explore visual, digital and spatial approaches, without being limited to a single discipline?
- Are you curious about how campaigns, content, environments and experiences are conceived and produced?
- Are you interested in building a creative practice that adapts to a rapidly-changing industry?
If so, you’re already thinking like a creative industries practitioner. Rather than wondering what you'll do on this course, wonder what you won't.
Creative Industries is for you if you want to develop ideas that move across media, contexts, and audiences. This course goes beyond working in a single discipline – it’s about shaping ideas, translating them across formats, and connecting them with people. You’ll explore how creative work operates across visual, digital, and spatial media, from campaigns and content to environments, experiences, and emerging forms.
Through live briefs and experimental projects with organisations such as the Royal Parks, the Rose Theatre, Bompas & Parr, Sony World Photography Awards, and the BBC, you’ll build a creative practice that is both conceptually strong and adaptable. You’ll gain the practical, critical, and strategic skills to develop work that responds to contemporary challenges, addressing issues such as inclusivity, ethics, and sustainability. By the end, you’ll be able to move confidently between formats, shaping ideas into creative outcomes that are relevant, responsive, and resolved.
As a student at Kingston School of Art, you’ll join a dynamic creative community where interdisciplinary collaboration and critical thinking are central to learning. You’ll benefit from our Thinking Through Making ethos, which places experimentation and hands-on practice at the heart of your studies. Our specialist facilities – including immersive technology spaces, 3D workshops, and film, photography, and printmaking studios – will support you in prototyping, testing, and delivering your ideas.
The Art School Experience
As part of Kingston School of Art, students benefit from joining a creative community where we encourage collaborative working and critical practice.
Our workshops and labs are open to all disciplines, enabling students and staff to work together, share ideas and explore multi-disciplinary making.
Course content
This course develops your ability to generate and translate ideas across media, strengthening your creative judgement and decision making. You'll manage creative projects from concept to delivery, learning how to shape work for different contexts, audiences and platforms. Through a combination of in-house and live briefs, you'll build a creative practice that reflects your strengths and prepares you to operate across the creative industries.
Year 1
You will explore visual communication techniques, use of design software, storytelling and design thinking. You will learn individually and as part of a team of creative partners and professionals. You will examine the management and strategy of creative enterprises, and the history and development of art and design practice.
Core modules
Year 2
Year 2 focuses on shaping ideas into structured creative work. Through a series of modules and projects, you’ll develop your ability to respond to briefs, define creative direction, and translate ideas into outcomes across media, contexts, and audiences.
You’ll explore how ideas are developed into coherent creative responses, working with strategy, narrative, and production. This includes conceptualisation and visualisation, developing narratives and experiences, commissioning and collaboration, branding and identity, and managing projects from initial concept through to delivery. You’ll also build your understanding of entrepreneurship, risk, and how creative work operates within industry.
You can choose to apply for a summer internship at the end of Year 2, giving you the opportunity to gain industry experience, apply your skills in a professional context, and further develop your creative practice.
Core modules
Optional Year
You have the option to take an additional year to study abroad.
Year 3
Year 3 focuses on establishing your independent creative practice and applying your skills in real-world contexts. You'll define your own direction, identifying a current challenge within the creative industries and developing a project that responds to it, through research, strategy and making.
You will explore creative entrepreneurship and consider how to build a sustainable career, whether working independently or within creative organisations. At the same time, you'll refine your ability to translate ideas into outcomes across media, contexts and audiences, applying your knowledge to produce work that is both conceptually strong and professional resolved.
Your final major project may take a range of forms, such as a creative project, business or marketing plan, or a consultancy project developed in response to a real-world context. Supported by supervisors, you'll be challenged to realise your ideas at a professional level, producing work that reflects your strengths, ambitions and future direction.
Core modules
Future Skills and career opportunities
After you graduate, you'll be ready to apply your expertise to the creative industries by combining your understanding of art and design with your knowledge of commercial practices.
Embedded within every course curriculum and throughout the whole Kingston experience is our Future Skills programme. Future Skills is a response to the evolving demands of modern day employment. As a result, it will play a role in shaping you to become a future-proof graduate, providing you with the skills most valued by employers. For example, problem-solving, digital competency and adaptability.
As you progress through your degree, you'll learn to navigate, explore and apply these graduate skills. You’ll also learn to demonstrate and articulate to employers how future skills give you the edge.
Future Skills
Our Future Skills programme is embedded within all our undergraduate courses and throughout the whole Kingston experience. These skills will help you to become a future-proof graduate by equipping you with the skills most valued by employers, such as problem-solving, digital competency and adaptability.
As you progress through your degree, you'll learn to navigate, explore and apply these graduate skills. You’ll also understand how to demonstrate and articulate to employers how these future skills give you the edge.
Teaching and assessment
Scheduled learning and teaching on this course includes timetabled activities including lectures, seminars and small group tutorials.
It may also include critiques, project work, studio practice and performance, digital labs, workshops, and placements.
Fees and funding
Additional course costs
Some courses may require additional costs beyond tuition fees. When planning your studies, you’ll want to consider tuition fees, living costs, and any extra costs that might relate to your area of study.
Your tuition fees include costs for teaching, assessment and university facilities. So your access to libraries, shared IT resources and various student support services are all covered. Accommodation and general living expenses are not covered by these fees.
Where applicable, additional expenses for your course may include:
Scholarships and bursaries
For students interested in studying this course at Kingston, there are several opportunities to seek funding support.
Course changes and regulations
The information on this page reflects the currently intended course structure and module details. To improve your student experience and the quality of your degree, we may review and change the material information of this course. Find out more about course changes
Programme Specifications for the course are published ahead of each academic year.
Regulations governing this course can be found on our website.